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sdk-world v2026.11.05
PS2 SDK - world tier (copyleft-allowed, non-essential packages)
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#include <gsInit.h>
Public Attributes | |
| u32 | Width |
| Width of the Texture. | |
| u32 | Height |
| Height of the Texture. | |
| u8 | PSM |
| Pixel Storage Method (Color Format). | |
| u8 | ClutPSM |
| CLUT Pixel Storage Method (Color Format). | |
| u32 | TBW |
| Texture Base Width. | |
| u32 * | Mem |
| EE Memory Pointer. | |
| u32 * | Clut |
| EE CLUT Memory Pointer. | |
| u32 | Vram |
| GS VRAM Memory Pointer. | |
| u32 | VramClut |
| GS VRAM CLUT Memory Pointer. | |
| u32 | Filter |
| NEAREST or LINEAR. | |
| u8 | ClutStorageMode |
| CLUT Storage Mode. | |
| u8 | Delayed |
| Delay Texture Upload To VRAM. | |
gsKit Texture Structure This structure holds all relevant data for any given texture object, regardless of original format or type.
| u8 gsTexture::ClutPSM |