sdk-world v2026.11.05
PS2 SDK - world tier (copyleft-allowed, non-essential packages)
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gsFontM Struct Reference

#include <gsFontM.h>

Public Attributes

GSTEXTURE * Texture [GS_FONTM_PAGE_COUNT]
 Font Texture Objects.
GSFONTMHDR Header
 FONTM Header.
u32 VramIdx
 FONTM Current Double Buffer Index.
u8 Align
 FONTM Line Alignment.
float Spacing
 FONTM Glyph Spacing.
void * TexBase
 Glyphs Texture Base.

Detailed Description

gsKit Font Structure This structure holds all relevant data for any given font object, regardless of original format or type.

Definition at line 66 of file gsFontM.h.

Member Data Documentation

◆ Align

u8 gsFontM::Align

FONTM Line Alignment.

Definition at line 71 of file gsFontM.h.

◆ Header

GSFONTMHDR gsFontM::Header

FONTM Header.

Definition at line 69 of file gsFontM.h.

◆ Spacing

float gsFontM::Spacing

FONTM Glyph Spacing.

Definition at line 72 of file gsFontM.h.

◆ TexBase

void* gsFontM::TexBase

Glyphs Texture Base.

Definition at line 73 of file gsFontM.h.

◆ Texture

GSTEXTURE* gsFontM::Texture[GS_FONTM_PAGE_COUNT]

Font Texture Objects.

Definition at line 68 of file gsFontM.h.

◆ VramIdx

u32 gsFontM::VramIdx

FONTM Current Double Buffer Index.

Definition at line 70 of file gsFontM.h.


The documentation for this struct was generated from the following file: