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sdk-core v2026.11.05
PS2 SDK - core tier (build-critical EE/IOP modules)
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#include <loadcore.h>
Public Attributes | |
| struct _ModuleInfo * | next |
| char * | name |
| u16 | version |
| u16 | newflags |
| u16 | id |
| u16 | flags |
| u32 | entry |
| u32 | gp |
| u32 | text_start |
| u32 | text_size |
| u32 | data_size |
| u32 | bss_size |
| u32 | unused1 |
| u32 | unused2 |
Module info entry. Taken from iopmgr.
Definition at line 32 of file loadcore.h.
| u32 _ModuleInfo::bss_size |
Definition at line 47 of file loadcore.h.
| u32 _ModuleInfo::data_size |
Definition at line 46 of file loadcore.h.
| u32 _ModuleInfo::entry |
_start
Definition at line 42 of file loadcore.h.
| u16 _ModuleInfo::flags |
I believe this is where flags are kept for BIOS versions.
Definition at line 40 of file loadcore.h.
| u32 _ModuleInfo::gp |
Definition at line 43 of file loadcore.h.
| u16 _ModuleInfo::id |
Definition at line 38 of file loadcore.h.
| char* _ModuleInfo::name |
Definition at line 34 of file loadcore.h.
| u16 _ModuleInfo::newflags |
For modload shipped with games.
Definition at line 37 of file loadcore.h.
| struct _ModuleInfo* _ModuleInfo::next |
Definition at line 33 of file loadcore.h.
| u32 _ModuleInfo::text_size |
Definition at line 45 of file loadcore.h.
| u32 _ModuleInfo::text_start |
Definition at line 44 of file loadcore.h.
| u32 _ModuleInfo::unused1 |
Definition at line 48 of file loadcore.h.
| u32 _ModuleInfo::unused2 |
Definition at line 49 of file loadcore.h.
| u16 _ModuleInfo::version |
Definition at line 35 of file loadcore.h.