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sdk-core v2026.11.05
PS2 SDK - core tier (build-critical EE/IOP modules)
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#include <tamtypes.h>Go to the source code of this file.
Classes | |
| struct | texinfo_t |
| struct | framebuffer_t |
| struct | zbuffer_t |
| struct | texbuffer_t |
| struct | clutbuffer_t |
Macros | |
| #define | TEXTURE_COMPONENTS_RGB 0 |
| #define | TEXTURE_COMPONENTS_RGBA 1 |
| #define | TEXTURE_FUNCTION_MODULATE 0 |
| #define | TEXTURE_FUNCTION_DECAL 1 |
| #define | TEXTURE_FUNCTION_HIGHLIGHT 2 |
| #define | TEXTURE_FUNCTION_HIGHLIGHT2 3 |
| #define | CLUT_STORAGE_MODE1 0 |
| #define | CLUT_STORAGE_MODE2 1 |
| #define | CLUT_NO_LOAD 0 |
| #define | CLUT_LOAD 1 |
| #define | CLUT_LOAD_COPY_CBP0 2 |
| #define | CLUT_LOAD_COPY_CBP1 3 |
| #define | CLUT_COMPARE_CBP0 4 |
| #define | CLUT_COMPARE_CBP1 5 |
Functions | |
| unsigned char | draw_log2 (unsigned int x) |
| qword_t * | draw_framebuffer (qword_t *q, int context, framebuffer_t *frame) |
| qword_t * | draw_zbuffer (qword_t *q, int context, zbuffer_t *zbuffer) |
| qword_t * | draw_texturebuffer (qword_t *q, int context, texbuffer_t *texbuffer, clutbuffer_t *clut) |
| qword_t * | draw_clutbuffer (qword_t *q, int context, int psm, clutbuffer_t *clut) |
| qword_t * | draw_clut_offset (qword_t *q, int cbw, int u, int v) |
Draw library buffer functions
Definition in file draw_buffers.h.
| #define CLUT_COMPARE_CBP0 4 |
Definition at line 31 of file draw_buffers.h.
| #define CLUT_COMPARE_CBP1 5 |
Definition at line 32 of file draw_buffers.h.
| #define CLUT_LOAD 1 |
Definition at line 28 of file draw_buffers.h.
| #define CLUT_LOAD_COPY_CBP0 2 |
Definition at line 29 of file draw_buffers.h.
| #define CLUT_LOAD_COPY_CBP1 3 |
Definition at line 30 of file draw_buffers.h.
| #define CLUT_NO_LOAD 0 |
CLUT Load Control
Definition at line 27 of file draw_buffers.h.
| #define CLUT_STORAGE_MODE1 0 |
CLUT Storage Mode
Definition at line 23 of file draw_buffers.h.
| #define CLUT_STORAGE_MODE2 1 |
Definition at line 24 of file draw_buffers.h.
| #define TEXTURE_COMPONENTS_RGB 0 |
Texture Color Components
Definition at line 13 of file draw_buffers.h.
| #define TEXTURE_COMPONENTS_RGBA 1 |
Definition at line 14 of file draw_buffers.h.
| #define TEXTURE_FUNCTION_DECAL 1 |
Definition at line 18 of file draw_buffers.h.
| #define TEXTURE_FUNCTION_HIGHLIGHT 2 |
Definition at line 19 of file draw_buffers.h.
| #define TEXTURE_FUNCTION_HIGHLIGHT2 3 |
Definition at line 20 of file draw_buffers.h.
| #define TEXTURE_FUNCTION_MODULATE 0 |
Texture Function
Definition at line 17 of file draw_buffers.h.
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extern |
CLUT Storage Mode 2 Information
Definition at line 95 of file draw_environment.c.
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extern |
CLUT Storage Mode 1 Information
Definition at line 77 of file draw_environment.c.
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extern |
Framebuffer Attributes
Definition at line 33 of file draw_environment.c.
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extern |
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extern |
TextureBuffer Attributes
Definition at line 57 of file draw_environment.c.
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extern |
ZBuffer Attributes
Definition at line 45 of file draw_environment.c.