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sdk-core v2026.11.05
PS2 SDK - core tier (build-critical EE/IOP modules)
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#include <tamtypes.h>Go to the source code of this file.
Macros | |
| #define | SCAN_MASK_NORMAL 0 |
| #define | SCAN_MASK_ODD 2 |
| #define | SCAN_MASK_EVEN 3 |
| #define | COLOR_CLAMP_MASK 0 |
| #define | COLOR_CLAMP_ENABLE 1 |
Functions | |
| qword_t * | draw_scan_masking (qword_t *q, int mask) |
| qword_t * | draw_color_clamping (qword_t *q, int enable) |
Draw library masking functions
Definition in file draw_masking.h.
| #define COLOR_CLAMP_ENABLE 1 |
Definition at line 19 of file draw_masking.h.
| #define COLOR_CLAMP_MASK 0 |
Color Clamping
Definition at line 18 of file draw_masking.h.
| #define SCAN_MASK_EVEN 3 |
Definition at line 15 of file draw_masking.h.
| #define SCAN_MASK_NORMAL 0 |
Scan masking
Definition at line 13 of file draw_masking.h.
| #define SCAN_MASK_ODD 2 |
Definition at line 14 of file draw_masking.h.
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extern |
Color Masking/Clamping
Definition at line 163 of file draw_environment.c.
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extern |
Scanline Masking (framebuffer)
Definition at line 150 of file draw_environment.c.