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sdk-core v2026.11.05
PS2 SDK - core tier (build-critical EE/IOP modules)
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#include <tamtypes.h>#include <draw_blending.h>#include <draw_buffers.h>#include <draw_dithering.h>#include <draw_fog.h>#include <draw_masking.h>#include <draw_primitives.h>#include <draw_sampling.h>#include <draw_tests.h>#include <draw_types.h>#include <draw2d.h>#include <draw3d.h>Go to the source code of this file.
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| #define | DRAW_DISABLE 0 |
| #define | DRAW_ENABLE 1 |
Functions | |
| qword_t * | draw_setup_environment (qword_t *q, int context, framebuffer_t *frame, zbuffer_t *z) |
| qword_t * | draw_clear (qword_t *q, int context, float x, float y, float width, float height, int r, int g, int b) |
| qword_t * | draw_finish (qword_t *q) |
| void | draw_wait_finish (void) |
| qword_t * | draw_texture_transfer (qword_t *q, void *src, int width, int height, int psm, int dest, int dest_width) |
| qword_t * | draw_texture_flush (qword_t *q) |
Draw library main functions
Definition in file draw.h.
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