sdk-world v2026.11.05
PS2 SDK - world tier (copyleft-allowed, non-essential packages)
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psblues.c
1/****************************************************************************
2 *
3 * psblues.c
4 *
5 * Adobe's code for handling Blue Zones (body).
6 *
7 * Copyright 2009-2014 Adobe Systems Incorporated.
8 *
9 * This software, and all works of authorship, whether in source or
10 * object code form as indicated by the copyright notice(s) included
11 * herein (collectively, the "Work") is made available, and may only be
12 * used, modified, and distributed under the FreeType Project License,
13 * LICENSE.TXT. Additionally, subject to the terms and conditions of the
14 * FreeType Project License, each contributor to the Work hereby grants
15 * to any individual or legal entity exercising permissions granted by
16 * the FreeType Project License and this section (hereafter, "You" or
17 * "Your") a perpetual, worldwide, non-exclusive, no-charge,
18 * royalty-free, irrevocable (except as stated in this section) patent
19 * license to make, have made, use, offer to sell, sell, import, and
20 * otherwise transfer the Work, where such license applies only to those
21 * patent claims licensable by such contributor that are necessarily
22 * infringed by their contribution(s) alone or by combination of their
23 * contribution(s) with the Work to which such contribution(s) was
24 * submitted. If You institute patent litigation against any entity
25 * (including a cross-claim or counterclaim in a lawsuit) alleging that
26 * the Work or a contribution incorporated within the Work constitutes
27 * direct or contributory patent infringement, then any patent licenses
28 * granted to You under this License for that Work shall terminate as of
29 * the date such litigation is filed.
30 *
31 * By using, modifying, or distributing the Work you indicate that you
32 * have read and understood the terms and conditions of the
33 * FreeType Project License as well as those provided in this section,
34 * and you accept them fully.
35 *
36 */
37
38
39#include "psft.h"
41
42#include "psblues.h"
43#include "pshints.h"
44#include "psfont.h"
45
46
47 /**************************************************************************
48 *
49 * The macro FT_COMPONENT is used in trace mode. It is an implicit
50 * parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log
51 * messages during execution.
52 */
53#undef FT_COMPONENT
54#define FT_COMPONENT cf2blues
55
56
57 FT_LOCAL_DEF( void )
58 cf2_blues_init( CF2_Blues blues,
59 CF2_Font font )
60 {
61 /* pointer to parsed font object */
62 PS_Decoder* decoder = font->decoder;
63
64 CF2_Fixed zoneHeight;
65 CF2_Fixed maxZoneHeight = 0;
66 CF2_Fixed csUnitsPerPixel;
67
68 size_t numBlueValues;
69 size_t numOtherBlues;
70 size_t numFamilyBlues;
71 size_t numFamilyOtherBlues;
72
73 FT_Fixed* blueValues;
74 FT_Fixed* otherBlues;
75 FT_Fixed* familyBlues;
76 FT_Fixed* familyOtherBlues;
77
78 size_t i;
79 CF2_Fixed emBoxBottom, emBoxTop;
80
81#if 0
82 CF2_Int unitsPerEm = font->unitsPerEm;
83
84
85 if ( unitsPerEm == 0 )
86 unitsPerEm = 1000;
87#endif
88
89 FT_ZERO( blues );
90 blues->scale = font->innerTransform.d;
91
92 cf2_getBlueMetrics( decoder,
93 &blues->blueScale,
94 &blues->blueShift,
95 &blues->blueFuzz );
96
97 cf2_getBlueValues( decoder, &numBlueValues, &blueValues );
98 cf2_getOtherBlues( decoder, &numOtherBlues, &otherBlues );
99 cf2_getFamilyBlues( decoder, &numFamilyBlues, &familyBlues );
100 cf2_getFamilyOtherBlues( decoder, &numFamilyOtherBlues, &familyOtherBlues );
101
102 /*
103 * synthetic em box hint heuristic
104 *
105 * Apply this when ideographic dictionary (LanguageGroup 1) has no
106 * real alignment zones. Adobe tools generate dummy zones at -250 and
107 * 1100 for a 1000 unit em. Fonts with ICF-based alignment zones
108 * should not enable the heuristic. When the heuristic is enabled,
109 * the font's blue zones are ignored.
110 *
111 */
112
113 /* get em box from OS/2 typoAscender/Descender */
114 /* TODO: FreeType does not parse these metrics. Skip them for now. */
115#if 0
116 FCM_getHorizontalLineMetrics( &e,
117 font->font,
118 &ascender,
119 &descender,
120 &linegap );
121 if ( ascender - descender == unitsPerEm )
122 {
123 emBoxBottom = cf2_intToFixed( descender );
124 emBoxTop = cf2_intToFixed( ascender );
125 }
126 else
127#endif
128 {
129 emBoxBottom = CF2_ICF_Bottom;
130 emBoxTop = CF2_ICF_Top;
131 }
132
133 if ( cf2_getLanguageGroup( decoder ) == 1 &&
134 ( numBlueValues == 0 ||
135 ( numBlueValues == 4 &&
136 blueValues[0] < emBoxBottom &&
137 blueValues[1] < emBoxBottom &&
138 blueValues[2] > emBoxTop &&
139 blueValues[3] > emBoxTop ) ) )
140 {
141 /*
142 * Construct hint edges suitable for synthetic ghost hints at top
143 * and bottom of em box. +-CF2_MIN_COUNTER allows for unhinted
144 * features above or below the last hinted edge. This also gives a
145 * net 1 pixel boost to the height of ideographic glyphs.
146 *
147 * Note: Adjust synthetic hints outward by epsilon (0x.0001) to
148 * avoid interference. E.g., some fonts have real hints at
149 * 880 and -120.
150 */
151
152 blues->emBoxBottomEdge.csCoord = emBoxBottom - CF2_FIXED_EPSILON;
153 blues->emBoxBottomEdge.dsCoord = cf2_fixedRound(
154 FT_MulFix(
155 blues->emBoxBottomEdge.csCoord,
156 blues->scale ) ) -
157 CF2_MIN_COUNTER;
158 blues->emBoxBottomEdge.scale = blues->scale;
159 blues->emBoxBottomEdge.flags = CF2_GhostBottom |
160 CF2_Locked |
161 CF2_Synthetic;
162
163 blues->emBoxTopEdge.csCoord = emBoxTop + CF2_FIXED_EPSILON +
164 2 * font->darkenY;
165 blues->emBoxTopEdge.dsCoord = cf2_fixedRound(
166 FT_MulFix(
167 blues->emBoxTopEdge.csCoord,
168 blues->scale ) ) +
169 CF2_MIN_COUNTER;
170 blues->emBoxTopEdge.scale = blues->scale;
171 blues->emBoxTopEdge.flags = CF2_GhostTop |
172 CF2_Locked |
173 CF2_Synthetic;
174
175 blues->doEmBoxHints = TRUE; /* enable the heuristic */
176
177 return;
178 }
179
180 /* copy `BlueValues' and `OtherBlues' to a combined array of top and */
181 /* bottom zones */
182 for ( i = 0; i < numBlueValues; i += 2 )
183 {
184 blues->zone[blues->count].csBottomEdge = blueValues[i];
185 blues->zone[blues->count].csTopEdge = blueValues[i + 1];
186
187 zoneHeight = SUB_INT32( blues->zone[blues->count].csTopEdge,
188 blues->zone[blues->count].csBottomEdge );
189
190 if ( zoneHeight < 0 )
191 {
192 FT_TRACE4(( "cf2_blues_init: ignoring negative zone height\n" ));
193 continue; /* reject this zone */
194 }
195
196 if ( zoneHeight > maxZoneHeight )
197 {
198 /* take maximum before darkening adjustment */
199 /* so overshoot suppression point doesn't change */
200 maxZoneHeight = zoneHeight;
201 }
202
203 /* adjust both edges of top zone upward by twice darkening amount */
204 if ( i != 0 )
205 {
206 blues->zone[blues->count].csTopEdge += 2 * font->darkenY;
207 blues->zone[blues->count].csBottomEdge += 2 * font->darkenY;
208 }
209
210 /* first `BlueValue' is bottom zone; others are top */
211 if ( i == 0 )
212 {
213 blues->zone[blues->count].bottomZone =
214 TRUE;
215 blues->zone[blues->count].csFlatEdge =
216 blues->zone[blues->count].csTopEdge;
217 }
218 else
219 {
220 blues->zone[blues->count].bottomZone =
221 FALSE;
222 blues->zone[blues->count].csFlatEdge =
223 blues->zone[blues->count].csBottomEdge;
224 }
225
226 blues->count += 1;
227 }
228
229 for ( i = 0; i < numOtherBlues; i += 2 )
230 {
231 blues->zone[blues->count].csBottomEdge = otherBlues[i];
232 blues->zone[blues->count].csTopEdge = otherBlues[i + 1];
233
234 zoneHeight = SUB_INT32( blues->zone[blues->count].csTopEdge,
235 blues->zone[blues->count].csBottomEdge );
236
237 if ( zoneHeight < 0 )
238 {
239 FT_TRACE4(( "cf2_blues_init: ignoring negative zone height\n" ));
240 continue; /* reject this zone */
241 }
242
243 if ( zoneHeight > maxZoneHeight )
244 {
245 /* take maximum before darkening adjustment */
246 /* so overshoot suppression point doesn't change */
247 maxZoneHeight = zoneHeight;
248 }
249
250 /* Note: bottom zones are not adjusted for darkening amount */
251
252 /* all OtherBlues are bottom zone */
253 blues->zone[blues->count].bottomZone =
254 TRUE;
255 blues->zone[blues->count].csFlatEdge =
256 blues->zone[blues->count].csTopEdge;
257
258 blues->count += 1;
259 }
260
261 /* Adjust for FamilyBlues */
262
263 /* Search for the nearest flat edge in `FamilyBlues' or */
264 /* `FamilyOtherBlues'. According to the Black Book, any matching edge */
265 /* must be within one device pixel */
266
267 csUnitsPerPixel = FT_DivFix( cf2_intToFixed( 1 ), blues->scale );
268
269 /* loop on all zones in this font */
270 for ( i = 0; i < blues->count; i++ )
271 {
272 size_t j;
273 CF2_Fixed minDiff;
274 CF2_Fixed flatFamilyEdge, diff;
275 /* value for this font */
276 CF2_Fixed flatEdge = blues->zone[i].csFlatEdge;
277
278
279 if ( blues->zone[i].bottomZone )
280 {
281 /* In a bottom zone, the top edge is the flat edge. */
282 /* Search `FamilyOtherBlues' for bottom zones; look for closest */
283 /* Family edge that is within the one pixel threshold. */
284
285 minDiff = CF2_FIXED_MAX;
286
287 for ( j = 0; j < numFamilyOtherBlues; j += 2 )
288 {
289 /* top edge */
290 flatFamilyEdge = familyOtherBlues[j + 1];
291
292 diff = cf2_fixedAbs( SUB_INT32( flatEdge, flatFamilyEdge ) );
293
294 if ( diff < minDiff && diff < csUnitsPerPixel )
295 {
296 blues->zone[i].csFlatEdge = flatFamilyEdge;
297 minDiff = diff;
298
299 if ( diff == 0 )
300 break;
301 }
302 }
303
304 /* check the first member of FamilyBlues, which is a bottom zone */
305 if ( numFamilyBlues >= 2 )
306 {
307 /* top edge */
308 flatFamilyEdge = familyBlues[1];
309
310 diff = cf2_fixedAbs( SUB_INT32( flatEdge, flatFamilyEdge ) );
311
312 if ( diff < minDiff && diff < csUnitsPerPixel )
313 blues->zone[i].csFlatEdge = flatFamilyEdge;
314 }
315 }
316 else
317 {
318 /* In a top zone, the bottom edge is the flat edge. */
319 /* Search `FamilyBlues' for top zones; skip first zone, which is a */
320 /* bottom zone; look for closest Family edge that is within the */
321 /* one pixel threshold */
322
323 minDiff = CF2_FIXED_MAX;
324
325 for ( j = 2; j < numFamilyBlues; j += 2 )
326 {
327 /* bottom edge */
328 flatFamilyEdge = familyBlues[j];
329
330 /* adjust edges of top zone upward by twice darkening amount */
331 flatFamilyEdge += 2 * font->darkenY; /* bottom edge */
332
333 diff = cf2_fixedAbs( SUB_INT32( flatEdge, flatFamilyEdge ) );
334
335 if ( diff < minDiff && diff < csUnitsPerPixel )
336 {
337 blues->zone[i].csFlatEdge = flatFamilyEdge;
338 minDiff = diff;
339
340 if ( diff == 0 )
341 break;
342 }
343 }
344 }
345 }
346
347 /* TODO: enforce separation of zones, including BlueFuzz */
348
349 /* Adjust BlueScale; similar to AdjustBlueScale() in coretype */
350 /* `bcsetup.c'. */
351
352 if ( maxZoneHeight > 0 )
353 {
354 if ( blues->blueScale > FT_DivFix( cf2_intToFixed( 1 ),
355 maxZoneHeight ) )
356 {
357 /* clamp at maximum scale */
358 blues->blueScale = FT_DivFix( cf2_intToFixed( 1 ),
359 maxZoneHeight );
360 }
361
362 /*
363 * TODO: Revisit the bug fix for 613448. The minimum scale
364 * requirement catches a number of library fonts. For
365 * example, with default BlueScale (.039625) and 0.4 minimum,
366 * the test below catches any font with maxZoneHeight < 10.1.
367 * There are library fonts ranging from 2 to 10 that get
368 * caught, including e.g., Eurostile LT Std Medium with
369 * maxZoneHeight of 6.
370 *
371 */
372#if 0
373 if ( blueScale < .4 / maxZoneHeight )
374 {
375 tetraphilia_assert( 0 );
376 /* clamp at minimum scale, per bug 0613448 fix */
377 blueScale = .4 / maxZoneHeight;
378 }
379#endif
380
381 }
382
383 /*
384 * Suppress overshoot and boost blue zones at small sizes. Boost
385 * amount varies linearly from 0.5 pixel near 0 to 0 pixel at
386 * blueScale cutoff.
387 * Note: This boost amount is different from the coretype heuristic.
388 *
389 */
390
391 if ( blues->scale < blues->blueScale )
392 {
393 blues->suppressOvershoot = TRUE;
394
395 /* Change rounding threshold for `dsFlatEdge'. */
396 /* Note: constant changed from 0.5 to 0.6 to avoid a problem with */
397 /* 10ppem Arial */
398
399 blues->boost = cf2_doubleToFixed( .6 ) -
400 FT_MulDiv( cf2_doubleToFixed ( .6 ),
401 blues->scale,
402 blues->blueScale );
403 if ( blues->boost > 0x7FFF )
404 {
405 /* boost must remain less than 0.5, or baseline could go negative */
406 blues->boost = 0x7FFF;
407 }
408 }
409
410 /* boost and darkening have similar effects; don't do both */
411 if ( font->stemDarkened )
412 blues->boost = 0;
413
414 /* set device space alignment for each zone; */
415 /* apply boost amount before rounding flat edge */
416
417 for ( i = 0; i < blues->count; i++ )
418 {
419 if ( blues->zone[i].bottomZone )
420 blues->zone[i].dsFlatEdge = cf2_fixedRound(
421 FT_MulFix(
422 blues->zone[i].csFlatEdge,
423 blues->scale ) -
424 blues->boost );
425 else
426 blues->zone[i].dsFlatEdge = cf2_fixedRound(
427 FT_MulFix(
428 blues->zone[i].csFlatEdge,
429 blues->scale ) +
430 blues->boost );
431 }
432 }
433
434
435 /*
436 * Check whether `stemHint' is captured by one of the blue zones.
437 *
438 * Zero, one or both edges may be valid; only valid edges can be
439 * captured. For compatibility with CoolType, search top and bottom
440 * zones in the same pass (see `BlueLock'). If a hint is captured,
441 * return true and position the edge(s) in one of 3 ways:
442 *
443 * 1) If `BlueScale' suppresses overshoot, position the captured edge
444 * at the flat edge of the zone.
445 * 2) If overshoot is not suppressed and `BlueShift' requires
446 * overshoot, position the captured edge a minimum of 1 device pixel
447 * from the flat edge.
448 * 3) If overshoot is not suppressed or required, position the captured
449 * edge at the nearest device pixel.
450 *
451 */
452 FT_LOCAL_DEF( FT_Bool )
453 cf2_blues_capture( const CF2_Blues blues,
454 CF2_Hint bottomHintEdge,
455 CF2_Hint topHintEdge )
456 {
457 /* TODO: validate? */
458 CF2_Fixed csFuzz = blues->blueFuzz;
459
460 /* new position of captured edge */
461 CF2_Fixed dsNew;
462
463 /* amount that hint is moved when positioned */
464 CF2_Fixed dsMove = 0;
465
466 FT_Bool captured = FALSE;
467 CF2_UInt i;
468
469
470 /* assert edge flags are consistent */
471 FT_ASSERT( !cf2_hint_isTop( bottomHintEdge ) &&
472 !cf2_hint_isBottom( topHintEdge ) );
473
474 /* TODO: search once without blue fuzz for compatibility with coretype? */
475 for ( i = 0; i < blues->count; i++ )
476 {
477 if ( blues->zone[i].bottomZone &&
478 cf2_hint_isBottom( bottomHintEdge ) )
479 {
480 if ( SUB_INT32( blues->zone[i].csBottomEdge, csFuzz ) <=
481 bottomHintEdge->csCoord &&
482 bottomHintEdge->csCoord <=
483 ADD_INT32( blues->zone[i].csTopEdge, csFuzz ) )
484 {
485 /* bottom edge captured by bottom zone */
486
487 if ( blues->suppressOvershoot )
488 dsNew = blues->zone[i].dsFlatEdge;
489
490 else if ( SUB_INT32( blues->zone[i].csTopEdge,
491 bottomHintEdge->csCoord ) >=
492 blues->blueShift )
493 {
494 /* guarantee minimum of 1 pixel overshoot */
495 dsNew = FT_MIN(
496 cf2_fixedRound( bottomHintEdge->dsCoord ),
497 SUB_INT32( blues->zone[i].dsFlatEdge,
498 cf2_intToFixed( 1 ) ) );
499 }
500
501 else
502 {
503 /* simply round captured edge */
504 dsNew = cf2_fixedRound( bottomHintEdge->dsCoord );
505 }
506
507 dsMove = SUB_INT32( dsNew, bottomHintEdge->dsCoord );
508 captured = TRUE;
509
510 break;
511 }
512 }
513
514 if ( !blues->zone[i].bottomZone && cf2_hint_isTop( topHintEdge ) )
515 {
516 if ( SUB_INT32( blues->zone[i].csBottomEdge, csFuzz ) <=
517 topHintEdge->csCoord &&
518 topHintEdge->csCoord <=
519 ADD_INT32( blues->zone[i].csTopEdge, csFuzz ) )
520 {
521 /* top edge captured by top zone */
522
523 if ( blues->suppressOvershoot )
524 dsNew = blues->zone[i].dsFlatEdge;
525
526 else if ( SUB_INT32( topHintEdge->csCoord,
527 blues->zone[i].csBottomEdge ) >=
528 blues->blueShift )
529 {
530 /* guarantee minimum of 1 pixel overshoot */
531 dsNew = FT_MAX(
532 cf2_fixedRound( topHintEdge->dsCoord ),
533 blues->zone[i].dsFlatEdge + cf2_intToFixed( 1 ) );
534 }
535
536 else
537 {
538 /* simply round captured edge */
539 dsNew = cf2_fixedRound( topHintEdge->dsCoord );
540 }
541
542 dsMove = SUB_INT32( dsNew, topHintEdge->dsCoord );
543 captured = TRUE;
544
545 break;
546 }
547 }
548 }
549
550 if ( captured )
551 {
552 /* move both edges and flag them `locked' */
553 if ( cf2_hint_isValid( bottomHintEdge ) )
554 {
555 bottomHintEdge->dsCoord = ADD_INT32( bottomHintEdge->dsCoord,
556 dsMove );
557 cf2_hint_lock( bottomHintEdge );
558 }
559
560 if ( cf2_hint_isValid( topHintEdge ) )
561 {
562 topHintEdge->dsCoord = ADD_INT32( topHintEdge->dsCoord, dsMove );
563 cf2_hint_lock( topHintEdge );
564 }
565 }
566
567 return captured;
568 }
569
570
571/* END */