sdk-world
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PS2 SDK - world tier (copyleft-allowed, non-essential packages)
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pstypes.h
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/****************************************************************************
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*
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* pstypes.h
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*
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* Adobe's code for defining data types (specification only).
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*
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* Copyright 2011-2013 Adobe Systems Incorporated.
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*
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* This software, and all works of authorship, whether in source or
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* object code form as indicated by the copyright notice(s) included
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* herein (collectively, the "Work") is made available, and may only be
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* used, modified, and distributed under the FreeType Project License,
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* LICENSE.TXT. Additionally, subject to the terms and conditions of the
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* FreeType Project License, each contributor to the Work hereby grants
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* to any individual or legal entity exercising permissions granted by
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* the FreeType Project License and this section (hereafter, "You" or
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* "Your") a perpetual, worldwide, non-exclusive, no-charge,
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* royalty-free, irrevocable (except as stated in this section) patent
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* license to make, have made, use, offer to sell, sell, import, and
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* otherwise transfer the Work, where such license applies only to those
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* patent claims licensable by such contributor that are necessarily
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* infringed by their contribution(s) alone or by combination of their
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* contribution(s) with the Work to which such contribution(s) was
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* submitted. If You institute patent litigation against any entity
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* (including a cross-claim or counterclaim in a lawsuit) alleging that
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* the Work or a contribution incorporated within the Work constitutes
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* direct or contributory patent infringement, then any patent licenses
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* granted to You under this License for that Work shall terminate as of
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* the date such litigation is filed.
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*
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* By using, modifying, or distributing the Work you indicate that you
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* have read and understood the terms and conditions of the
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* FreeType Project License as well as those provided in this section,
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* and you accept them fully.
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*
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*/
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#ifndef PSTYPES_H_
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#define PSTYPES_H_
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#include <
freetype/freetype.h
>
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FT_BEGIN_HEADER
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/*
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* The data models that we expect to support are as follows:
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*
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* name char short int long long-long pointer example
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* -----------------------------------------------------
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* ILP32 8 16 32 32 64* 32 32-bit MacOS, x86
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* LLP64 8 16 32 32 64 64 x64
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* LP64 8 16 32 64 64 64 64-bit MacOS
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*
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* *) type may be supported by emulation on a 32-bit architecture
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*
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*/
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/* integers at least 32 bits wide */
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#define CF2_UInt FT_UFast
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#define CF2_Int FT_Fast
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/* fixed-float numbers */
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typedef
FT_Int32 CF2_F16Dot16;
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FT_END_HEADER
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#endif
/* PSTYPES_H_ */
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/* END */
freetype.h
freetype
src
psaux
pstypes.h
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