sdk-world
v2026.11.05
PS2 SDK - world tier (copyleft-allowed, non-essential packages)
Toggle main menu visibility
Loading...
Searching...
No Matches
playmode.c
1
/*
2
# _____ ___ ____ ___ ____
3
# ____| | ____| | | |____|
4
# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
5
#-----------------------------------------------------------------------
6
# Copyright ps2dev - http://www.ps2dev.org
7
# Licenced under Academic Free License version 2.0
8
# Review ps2sdk README & LICENSE files for further details.
9
*/
10
11
#include "
libsnd2_internal.h
"
12
13
void
Snd_SetPlayMode(s16 sep_no, s16 seq_no,
char
play_mode,
char
l_count)
14
{
15
libsnd2_sequence_struct_t *score_struct;
16
u8 *m_unk04;
17
18
score_struct = &_ss_score[sep_no][seq_no];
19
m_unk04 = score_struct->m_unk04;
20
score_struct->m_seq_ptr = m_unk04;
21
score_struct->m_unk08 = m_unk04;
22
score_struct->m_unk0C = m_unk04;
23
score_struct->m_flags &= ~0x200u;
24
score_struct->m_flags &= ~4u;
25
score_struct->m_l_count = l_count;
26
switch
( play_mode )
27
{
28
case
SSPLAY_PAUSE:
29
score_struct->m_flags |= 2u;
30
break
;
31
case
SSPLAY_PLAY:
32
score_struct->m_flags |= 1u;
33
score_struct->m_play_mode = SSPLAY_PLAY;
34
score_struct->m_unk21 = 0;
35
_SsVmSetSeqVol((sep_no | (seq_no << 8)), score_struct->m_voll, score_struct->m_volr);
36
break
;
37
default
:
38
break
;
39
}
40
}
libsnd2_internal.h
libsnd2
src
playmode.c
Generated by
1.18.0