sdk-core
v2026.11.05
PS2 SDK - core tier (build-critical EE/IOP modules)
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draw_masking.h
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#ifndef __DRAW_MASKING_H__
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#define __DRAW_MASKING_H__
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#include <
tamtypes.h
>
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#define SCAN_MASK_NORMAL 0
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#define SCAN_MASK_ODD 2
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#define SCAN_MASK_EVEN 3
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#define COLOR_CLAMP_MASK 0
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#define COLOR_CLAMP_ENABLE 1
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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extern
qword_t *
draw_scan_masking
(qword_t *q,
int
mask);
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extern
qword_t *
draw_color_clamping
(qword_t *q,
int
enable);
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#ifdef __cplusplus
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}
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#endif
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#endif
/* __DRAW_MASKING_H__ */
draw_color_clamping
qword_t * draw_color_clamping(qword_t *q, int enable)
Definition
draw_environment.c:163
draw_scan_masking
qword_t * draw_scan_masking(qword_t *q, int mask)
Definition
draw_environment.c:150
tamtypes.h
core
draw
include
draw_masking.h
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